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◊ JAVA 1.2 ONLINE TRAINING SERIES

Online Java 1.2 Training


Only $99.95

Java 1.2 Series (20 hours)

ONLINE Java 1.2 TRAINING FEATURES

  • Learn Java 1.2 online with these interactive online Java 1.2 courses.
  • Affordable Pricing (Only $99.95 for the complete series)
  • A full year to complete the Java 1.2 courses
  • Retake the Java 1.2 courses as many times as you like
  • Measure your progress with assessment tests after each course
  • Earn completion certificates after passing each assessment test

1. Writing Java Programs

Time: 2 hours
This course provides an introduction to using the Java programming language.

Objectives

  • Explain the basic functions of Java applications and programs
  • Write and compile Java programs

Topics

  • Becoming a Programmer
  • Writing Your First Program
  • Understanding How Java Programs Work



2. Java Programming Basics

Time: 4 hours
This course provides an introduction to the basics of programming in Java.

Objectives

  • Use variables and strings
  • Use conditional tests
  • Repeat actions using loops

Topics

  • Storing Information in a Program
  • Using Variables and Expressions
  • Using Strings to Communicate
  • Using Conditionals to Make Decisions
  • Repeating an Action with Loops



3. Using Objects and Arrays

Time: 4 hours
This course explains how to create and manage arrays and objects.

Objectives

  • Store information in arrays
  • Create and describe objects
  • Create an inheritance hierarchy
  • Create and use methods

Topics

  • Storing Information with Arrays
  • Creating Your First Object
  • Describing What Your Object Is Like
  • Inheriting Methods from Other Classes
  • Inheriting Methods from Other Classes



4. Creating Java Applets

Time: 4 hours
This course explains Java applets and how to set up and manage them.

Objectives

  • Use an applet on a Web page
  • Manage applet threads
  • Send and receive applet parameters
  • Display fonts and colors in applets

Topics

  • Learning How Applets Work
  • Creating a Threaded Applet
  • Sending Parameters to Applets
  • Using Fonts and Color in Applets



5. Graphics and User Events

Time: 3 hours
This course shows how to create graphics, animations, and user interfaces with Java.

Objectives

  • Add graphics to an applet
  • Animate images in an applet
  • Build a user interface

Topics

  • Working with Graphics
  • Creating Animation
  • Building a Simple User Interface
  • Using Layout Managers



6. Putting Your Skills to Work

Time: 3 hours
This course explains how to put together some of the Java features beyond the basics to create Web applets.

Objectives

  • Use classes that act as a die or a calculator
  • Put together a sample game for a Web site
  • Animate an image background
  • Place images on the screen edges

Topics

  • Responding to User Events
  • Playing Games with Java
  • Writing a Game for the Web
  • Spicing Up a Web Page
  • Making Your Knowledge Add Up



Resources for Java 1.2